Educational material

for Education for Sustainable Development (ESD)

Global Goals at Stake

Teaching sustainability through play

The hybrid learning game

Board game and smartphone app

The game “Global Goals at Stake” combines challenges for 2 to 4 teams that contain hundreds of questions on various aspects of the SDGs and related actions.

Of great educational value are various dilemmas that require the group to discuss truly controversial topics that are actually more complex than they appear.

In addition to familiarising players with the SDGs, the game aims to promote critical thinking and argumentation, non-violent communication and an appreciation of the process of voting and negotiation.

For school

For ESD teaching

  • Use the educational game for your lessons as part of Education for Sustainable Development (ESD)
  • Use the educational game to provide comprehensive background knowledge on sustainability and the UN’s Sustainable Development Goals (SDGs)
  • Use the advantages of the gamification approach for your lessons
  • Adapt the duration of the game to the time you have available in class.
  • Acquire practical and methodological knowledge in dealing with the educational game

Learning effects

What do learners take away?

  • Fundierte Informationen über das Konzept der Nachhaltigen Entwicklungsziele der UN (SDGs)
  • A deeper understanding of sustainability
  • Activation of rather reserved learners
  • An idea of negotiation processes and diplomacy
  • Ideas for use at home
  • Fun in the classroom

More about the educational game

Facts & Figures

  • Educational game in a hybrid format of board game and app
  • More than 650 quiz questions
  • Languages: German, English, French, Spanish, Romanian, Danish, Turkish
  • No internet access required after downloading the app
  • Developed by the Danish United Nations Association with 8 European partners

Application

  • in secondary schools, vocational schools, universities, informal education
  • Learning materials for the ESD framework curriculum
  • from class level 6
  • can be used across disciplines and topics
  • can be used for language teaching
  • recommended age: 12-99 years

Content

One game box contains:

  • 3 boards
  • 3 figure sets consisting of 16 playing pieces, 4 playing figures and 1 special dice
  • 1 didactic booklet (Guide for Educators)
  • 1 game instruction

Dimensions & weight

  • Height: 7.0 cm
  • Width: 29.5 cm
  • Depth: 29.5 cm
  • Weight 1.06 kg